VSGI Team

James Casey
VSGI Director, and Assistant Professor Computer Game Design
10900 University Blvd, Katherine G Johnson Hall, Suite 147, Manassas, VA 20110
Email: jcasey9@gmu.edu
Phone: (703) 993-7252
James has over 12 years of experience developing video games. He has extensive knowledge in the production and live management of games working on titles from Mythic Entertainment, Bioware, EA, and EA Mobile. James worked in a number of roles including customer service, design, content lead, and producer. The majority of his tenure in the industry was in the producer role with production experience on Live and in-development titles. His portfolio of work includes such PC titles as Dark Age of Camelot, Ultima Online, Imperator Online, Warhammer Online: Age of Chaos, Warhammer Online: Wrath of Heroes as well as the mobile titles Ultima Forever and Dungeon Keeper. As well, James worked on a number of prototype projects and co-development titles for the studio and helped to lead the transition to mobile for the studio. He’s earned his Master and Bachelor degrees in Business Administration as well as a creative writing minor.

Stephanie Kane
Research Coordinator
10900 University Blvd, Katherine G Johnson Hall, Suite 147, Manassas, VA 20110
Email: skane5@gmu.edu
Phone: 703-993-7033
Stephanie Kane, Research Coordinator, started at George Mason University as an undergraduate student and earned a Bachelor of Arts in History in 2008, focusing on the Cold War. After working at Mason for more than 9 years, she found her passion in research in video games. She has worked on numerous research projects for the VSGI, contributed to the book Video Games and Personalized Learning to be published in 2021, and is currently earning her Master of Arts in Computer Game Design, expected to finish in 2021, focusing on the phenomenon of Body Ownership in Virtual Reality and how it can be used in gender affirming therapy for transgender patients.

Rizza L Villacorte
Administrative Assistant
10900 University Blvd, Katherine G Johnson Hall, Suite 147, Manassas, VA 20110
Email: rvillac2@gmu.edu
Phone: 703-993-9415
Rizza Villacorte is the Client Services Coordinator for the VSGI. She is responsible for coordinating activities related to onboarding new resident companies and ensures that they have the resources to grow their company. She also provides support to the management team by organizing the quarterly Board Meeting, assisting with the annual Tech Bash and overseeing the daily workflow of the office. She received her Bachelors of Science degree in Operations Management and Information Systems from Northern Illinois University.

Jacob Enfield
Associate Research Professor
10900 University Blvd, Katherine G Johnson Hall, Suite 147, Manassas, VA 20110
Email: jenfield@gmu.edu
Jacob Enfield is a game developer, educator, and researcher. Jacob has worked professionally as a game programmer with Edutainment Systems LLC and continues developing educational games through his company, Second Job Studios LLC, including a suite of games to promote the learning of mathematics. Over the past 25 years, Jacob has taught computer science, multimedia production, game development, VR Production, and mathematics courses at K-12 schools, community colleges, universities, and corporate settings. Currently, he teaches game scripting courses for the Computer Game Design program at George Mason University. Jacob’s research focuses on game-based learning and effective educational game design. Through his position at George Mason University’s Virginia Serious Game Institute, Jacob collaborates on game-related research projects from a wide range of disciplines including health, kinesiology, forensic sciences, cyber-security, national defense, and education.

Joshua Emswiller
Operations Manager, Mason Game & Technology Academy
10900 University Blvd, Katherine G Johnson Hall, Suite 147, Manassas, VA 20110
Email: jemswill@gmu.edu
Phone: 703-993-7101
Joshua Emswiller is the Operations Manager for the Mason Game & Technology Academy. He graduated from George Mason University with a B.F.A. in Computer Game Design. Since graduating, he has been working as a 3D artist and animator for multiple private companies and VSGI start-up companies and contracts. As a Senior Instructor for MGTA, he has taught and developed a wide variety of courses, including: Game Design, Unity and Mixed Reality, Roblox Game Development, Minecraft Modding and Art & Animation.