Stephanie Kane, Research Coordinator, started at George Mason University as an undergraduate student and earned a Bachelor of Arts in History in 2008, focusing on the Cold War. After working at Mason for more than 9 years, she found her passion in research in video games. She has worked on numerous research projects for the VSGI, contributed to the book Video Games and Personalized Learning to be published in 2021, and is currently earning her Master of Arts in Computer Game Design, expected to finish in 2021, focusing on the phenomenon of Body Ownership in Virtual Reality and how it can be used in gender affirming therapy for transgender patients.