Mason Game & Technology Academy (MGTA)

Virginia Serious Game Institute (VSGI)

Executive Education Certificate Program (credit or non-credit)

 

 

 

Certificate in Gamification

 

Courses Available


Introduction to Game Design & Production
Studio and lecture course in the history, practice and design and production of computer games with an emphasis on serious games development. Students will research, design and develop a fully functioning game, for desktop, console, and/or mobile platforms in this two-semester course. This course will also support the thesis research and project development.

Game Facilitation
The course will explore what it means to facilitate a group discussion, with an emphasis on game control and player management for serious games. Students will participate in various practical workshops, including improvisation, large group facilitation, and extemporaneous speaking.

Gamification Integration in Business and Government Operations
A studio and lecture course that explores how current game technologies are being used in all facets of government and business operations, from training, to HR, to finance and management. Current Gamification applications, analysis and assessments will be studied.

Games for Government
Introduction to how games are used in government, including state and local governments. In this course students will design one or more game design documents related to a government department or agency.


Tuition per course: $595.00
Location: George Mason University, Fairfax & Prince William Campus

For scheduling, please contact Vera Lichtenberg: vlichten@gmu.edu

Virtual, live streaming classes are also available, via Scriyb, please contact Vera Lichtenberg for more information.

 

 

Certificate in Serious Game Design & Development

 

Courses Available


Introduction to Game Design & Production
This is a studio and lecture course in the history, practice and design and production of computer games with an emphasis on serious games development. Students will research, design and develop a fully functioning game, for desktop, console, and/or mobile platforms. Students will learn advanced approaches to develop engaging game design, level design, and game mechanics.

Serious Game Design
This course explores the application of game design and technologies to create non-entertainment games to problem solve, train, educate, persuade, and influence human thought, action, and deeds. A brief history of the serious game industry will also be covered.

Gamification Integration in Business and Government Operations
A studio and lecture course that explores how current game technologies are being used in all facets of government and business operations, from training, to HR, to finance and management. Current Gamification applications, analysis and assessments will be studied.

Developing Game Assessment Methodologies
This course provides an investigation of methodologies to incorporate analysis and assessment vehicles into game environments and solutions. In this course, students will develop several assessment tools for new or existing serious games design, and explore scoring techniques and reporting systems.


Tuition per course: $595.00
Location: George Mason University, Fairfax & Prince William Campus

For scheduling, please contact Vera Lichtenberg: vlichten@gmu.edu

Virtual, live streaming classes are also available, via Scriyb, please contact Vera Lichtenberg for more information.

 

 

Certificate in Peace Gaming

 

Courses Available


Introduction to Game Design & Production
Studio and lecture course in the history, practice and design and production of computer games with an emphasis on serious games development. Students will research, design and develop a fully functioning game, for desktop, console, and/or mobile platforms in this two-semester course. This course will also support the thesis research and project development.

Game Facilitation
The course will explore what it means to facilitate a group discussion, with an emphasis on game control and player management for serious games. Students will participate in various practical workshops, including improvisation, large group facilitation, and extemporaneous speaking.

Games as a Historical Tool to Study Conflict
This course will be modeled on coursework currently offered at King’s College London by Professor Phil Sabin (http://www.kcl.ac.uk/sspp/departments/warstudies/people/professors/sabin/consim.aspx) and focus on the use of games as a tool for understanding conflict.

Operations Research and Gaming
This course will examine the relationship between games and operations research. How do games identify and set up issues for operations analysis? How do various kinds of operations analysis work to support and enhance games? This will be a quantitative class with students both designing games as well as applying classical operations research techniques to in-game issues.


Tuition per course: $595.00
Location: George Mason University, Fairfax & Prince William Campus

For scheduling, please contact Vera Lichtenberg: vlichten@gmu.edu

Virtual, live streaming classes are also available, via Scriyb, please contact Vera Lichtenberg for more information.

CONTACT US

Mailing Address:
Mason Game and Technology Academy
Virginia Serious Game Institute
10900 University Blvd.,
Bull Run Hall Ste 147
Manassas, VA 20110

Phone: (703)993-7101

Email: MGTA Founding Director: Vera Lichtenberg, vlichten@gmu.edu
MGTA Admin Assistant: Nerissa Hart, shinterl@gmu.edu